blit/blit.h | Functions that uses the blitter to set or move buffers |
collision/collision.h | Pixel precise collision routine |
console/console.h | On-screen console |
display/display.h | Display manager |
fb2d/fb2d.h | 2D Frame Buffer operations |
interrupt/interrupt.h | Interrupts management |
joypad/joypad.h | Joypad management |
memalign/memalign.h | Auxiliary function to allocate aligned blocks of memory |
screen/screen.h | Screen management |
sound/sound.h | Sound driver |
sprite/op.h | OP related definitions |
sprite/sprite.h | Display manager |